From Dungeons of Dredmor Wiki
"Magic dots in the sky shall lead the way to True Knowledge! This is a generally nonviolent magic, not that you can't get a little imaginative of course ..."
Astrology starts the player with an
Astrologer's Hat (See: Starting Equipment).
Levels
| Level
| Icon
| Name
| Increased Stats
| Granted Ability
| Description
|
| 1
|
| Radiant Aura
| +1
| Radiant Aura
| Surrounds you with a halo of light which illuminates the darkness (and your inner strength). Those who dare attack you are occasionally met with a blinding flash that stuns. It can only absorb a few hits before the aura is dissipated.
|
| 2
|
| Solar Inscription
| +1
| Solar Inscription
| This magic rune uses the burning power of the sun to stop your foes dead... in their tracks, at least.
|
| 3
|
| Blinding Flash
| +1
| Blinding Flash
| Blinds those in a ring around you with a burning flash of light which causes pain and paralysis.
|
| 4
|
| Syzygy
| +1
| Syzygy
| Aligns the planets to grant you extra-ordinary agility, power, and constitution! Requires mana to upkeep the effect.
|
| 5
|
| Celestial Aegis
| +1
| Celestial Aegis
| With this shield of astrological power, the forces of the cosmos protect you. Usually. The effect will dissapate if you are hit, and requires mana to keep active.
|
| 6
|
| The Stars Aligned
| +1
| The Stars Aligned
| With the stars aligned just so, terrible celestial energies are unleashed upon all around you.
|
Granted Abilities
| Name
| Cost
| Effect
|
| Radiant Aura
| 10 - ( 0.25 ) Min 4
| Buffs the character with the following effects: +1, +5, +5, +1 +2 and +1. Also grants a 35% chance on being hit to trigger the Astrology spell Blinding Flash. Lasts until the character takes 5 hits.
|
| Solar Inscription
| 12 - ( 0.26 ) Min 5
| This spell lays a rune on the floor under your cursor which, when stepped on, explodes causing ( 2 + 0.32 ) as well as 33% chance to paralyze for 8 turns.
|
| Blinding Flash
| 13 - ( 0.32 ) Min 3
| Blinding Flash causes ( 2 + 0.32 ) and ( 2 + 0.23 ) as well as 33% chance to paralyze for 5 turns.
|
| Syzygy
| 20 - ( 0.25 ) Min 4
| Provides the following effects: +2, +2, +2, +12, +8, +5. 1 upkeep every 4 turns.
|
| Celestial Aegis
| 26 - ( 0.45 ) Min 5
| Provides the following effects: +2, +2, +12, +2, +2, +2.
1 upkeep every 5 turns. Lasts until the character takes 5 hits.
|
| The Stars Aligned
| 40 - ( 0.3 ) Min 6
| Causes AoE damage to enemies surrounding the character. Area of effect is equal to a rough circle with diameter of 7 squares centered on character. Deals ( 28 + 0.65 ) and causes bleeding as well as 33% chance to paralyze for 5 turns.
|
| v · d · eDungeons of Dredmor Skills |
|---|
| | Warrior | | | | Rogue | | | | Wizard | |
|