Alchemy

From Dungeons of Dredmor Wiki

Jump to: navigation, search
Stat Totals
  • Acidic Damage Resistance +4
  • Aethereal Damage Resistance +2
  • Conflagratory Damage Resistance +1
  • Putrefying Damage Resistance +1
  • Mana Regeneration Bonus +1
  • Health Regeneration Bonus +1
  • Sagacity +7
  • Alchemy Level +6

"You can bottle fame, brew glory, even put a stopper on death."

Alchemy starts the player with a Tool alchemy kit.pngModular Alchemy Box, a Tool distilling kit.pngPorta-Still, an Tool grinder.pngElven Ingot Grinder, 3 Reagent aqua vitae.pngAqua Vitae, 3 Potion aqua regia.pngAqua Regia, 1 random Potion and 6 random reagents (stacks of 3, 2 and 1 respectively) (See: Starting Equipment).

Each point added to the Alchemy skill tree also increases the output of potions crafted per recipe.

For lists of recipes, see Crafting (Alchemy) and Crafting (Distilling).

[edit] Granted Abilities

Name Cooldown Effect
Gem Transmutation Cooldown 20 Converts a gem into another random gem. Using Gem Transmutation on a gem stack will turn the entire stack into a random gem type with the same number of gems.

[edit] Trivia


Personal tools
Namespaces
Variants
Actions
Navigation
Content
Forum Menu
Toolbox