Builds:(RotDG) Werediggler
From Dungeons of Dredmor Wiki
Current user rating: 65/100 (4 votes)
| Author | numskully |
|---|---|
| Date | 2012/02/24 |
| Build Name | (RotDG) Werediggler |
| Skill 1 | Werediggle |
| Skill 2 | Shield Bearer |
| Skill 3 | Blood Mage |
| Skill 4 | Assassination |
| Skill 5 | Berserker Rage |
| Skill 6 | Alchemy |
| Skill 7 | Viking Wizardry |
A fun and easy dungeon romp that uses procs and buffs.
When in human form, use Tortoise Maneuver (Shield Bearer), Venomous Infusion (Assassination) and Killing Blow (Berserker Rage) and then change into a Werediggle. Spacebar/wait to get the Werediggle Form before you open a door.
Blood Mage is used to power Magic Steel (Viking Wizardry), Hand of Belimawr (Viking Wizardry) and Syzygy (from drinking a Pan-Galactic Gargle Blaster).
Use Alchemy to Porta-Still all the fruits and booze you gather into Aqua Vitae for Diggle Nog and Potions of Healing (Disposable Ingot Press/Elven Ingot Grind all the Hematite and Iron Ingots into rust). Elven Ingot Grind all the cheese you collect and Disposable Ingot Press your eggs into Cheesy Omelettes. This will create a huge inventory of Potions of Healing and Cheesy Omelettes for easy healing. Save the Diggle Nog for zoos, and Lord Dredmor.
Since this build uses no magic, you can wear armor that lowers your Magic Power and have high Armour Absorption and Block Chance.
Over all, it was a fun build that worked very well. Once I found Lord Dredmor, I had hundreds of Potions of Healing and Cheesy Omelettes and my Armour Absorption was 55 and my Block Chance was 100.