Builds:ThePapaDan's Adventurer

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Author ThePapaDan
Date 2011/07/24
Build Name Adventurer
Skill 1 Swords (Skill)
Skill 2 Dual Wielding
Skill 3 Deadshot
Skill 4 Burglary
Skill 5 Assassination
Skill 6 Archaeology
Skill 7 Tinkering

Max out Archaeology with your first few levels. If you can snag another sword early on, like a Rusty Sword, you'll have no problems killing everything in the first dungeon. That Fedora can be buffed pretty heavily with the four Anvil of Krongs you'll have thanks to Ancient Kronian Ritual. If you don't like what you get, you can reroll without losing the number of buffs with This Translation is All Wrong!. After, start filling out the Swords tree, then Dual Wield, and everything else as you see fit. Eat what you find; sell everything else. You won't be needing any mana items, since this build uses no mana even when it's completely finished. Next to Unarmed Combat, swords are the hardest to start with. Substitute Maces or Axes if you have problems, but avoid Staves as their final levels are geared more for magic users.

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