Daggers (Skill)

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Stat Totals
  • Piercing Damage +3
  • Nimbleness +1
  • Sneakiness +6
  • Enemy Dodge Reduction +10
  • Counter Chance +2

"Daggers are sneaky!"

Daggers starts the player with a Dagger shiv.pngShiv. (See: Starting Equipment).

The increased stats apply twice if two daggers are wielded.

[edit] Levels

Level Icon Name Increased Stats Granted Ability Description
1 Switcheroo64.png Liechtenauer's Switcheroo Nimbleness +1 Liechtenauer's Switcheroo Pull the old Umkehrung on an adjacent opponent, switching places with them while sneaking in an extra daggery attack.
2 Daggery64.png Two Attacks One Dagger! Piercing Damage +1

Counter Chance +2

Passive: Two Attacks One Dagger! With this skill you have a chance of sneaking in an extra attack with your dagger during combat that does extra sneaky damage depending on how sneaky you are.
3 Dagger offensive64.png Silent Deadly Dagger Sneaky Stance Sneakiness +6 Silent Deadly Dagger Sneaky Stance What is more deadly than the attack never seen? This combat stance enhances your sneakiness and chance to score critical hits on enemies at the cost of raw melee power.
4 Blood geyser strike64.png Blood Geyser Strike Piercing Damage +1

Enemy Dodge Reduction +2

Blood Geyser Strike Providing your enemy has veins, this attack spills the precious fluid contained therein. It doesn't work terribly well on undead robots made of wood. Damage scales to nimbleness.
5 Dagger defensive64.png Very Sharp Wall of Blades Stance Piercing Damage +1

Enemy Dodge Reduction +3

Very Sharp Wall of Blades Stance Who would dare try to breach a wall made of very sharp, very fast blades? This combat stance enhances your ability to block and counter attacks at the cost of raw melee power.
6 Thaumitic strike64.png Devouring Wound Technique Enemy Dodge Reduction +5 Devouring Wound Technique Just one wound inflicted by this most horrible technique will devour an enemy from the inside. This is not considered an honourable way to fight, no matter what the Monks of Assassination would have you believe. Damage scales by Caddishness.

[edit] Granted Abilities

Name Cooldown Effect
Liechtenauer's Switcheroo Cooldown 8 Switches places with targeted monster, damages it regularly and Paralyzes it for 1 turn.
Two Attacks One Dagger! - 30 % chance to damage hit monster for additional Piercing Damage ( 1 + Sneakiness Multi.png 0.15 ) Crushing Damage ( Melee Power ).
Silent Deadly Dagger Sneaky Stance Cooldown 1 Buffs the character by Piercing Damage +2 Critical Chance +25, Sneakiness +25 and debuffs Melee Power -5 until cancelled.
Blood Geyser Strike Cooldown 9 Damages targeted monster for Piercing Damage ( 5 + Nimbleness Multi.png 0.5 ) and causes Geysering Wound on animals.
Very Sharp Wall of Blades Stance Cooldown 1 Buffs the character by Block Chance +25, Counter Chance +25 and debuffs Melee Power -5 until cancelled. Causes Blade Wall Block Effect on monsters hitting the character in melee.
Devouring Wound Technique Cooldown 16 Damages targeted monster for Putrefying Damage ( 2 + Caddishness Multi.png 0.5 ) Transmutative Damage ( 2 + Caddishness Multi.png 0.5 ) Crushing Damage ( Melee Power ) and inflicts it with Thaumite Infection.


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