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- 03:26, 20 November 2011 (diff | hist) Psychokinetic Shove
- 02:51, 18 November 2011 (diff | hist) m Traps
- 02:50, 18 November 2011 (diff | hist) Traps (Missed a now-inaccurate note)
- 00:02, 18 November 2011 (diff | hist) m Traps (I am bad at noticing things)
- 00:01, 18 November 2011 (diff | hist) m Paralyze (top)
- 00:01, 18 November 2011 (diff | hist) Paralyze (Adding that it only affects non-allied monsters.)
- 23:58, 17 November 2011 (diff | hist) m Traps (fixing a parenthesis)
- 23:57, 17 November 2011 (diff | hist) Traps (Cleaned some things, updated, used templates for consistency, used links to relevant pages for burn, bleed etc rather than non-descipritive notes. Still not finished but a lot better)
- 23:53, 17 November 2011 (diff | hist) Blast Effect (redirecting to) (top)
- 23:36, 17 November 2011 (diff | hist) Blast Effect A (deals 1 damage (I believe this would also be increased by melee power considering I take 2 blasting damage with 4 armor, and other mundane damage does)) (top)
- 22:55, 17 November 2011 (diff | hist) Stats (A few small additions/fixes)
- 22:40, 17 November 2011 (diff | hist) N Dredmor (redirect) (top)
- 21:26, 14 November 2011 (diff | hist) Stats (Piercing isn't a mundane type and is not affected by melee power. Additionally attack abilities DO have melee power contribute.)
- 20:43, 14 November 2011 (diff | hist) Stats (Sneakiness cleanup and adding traps.)
- 06:46, 13 November 2011 (diff | hist) N Krong (Redirected page to Anvil of Krong) (top)
- 02:58, 7 November 2011 (diff | hist) Anvil of Krong (Root to Bolas Root and Fire to Fire 1 redirects)
- 22:24, 1 November 2011 (diff | hist) Talk:Vampirism
- 03:15, 30 October 2011 (diff | hist) m Monsters (Moving Dread Collector to a more logical position)
- 03:14, 30 October 2011 (diff | hist) Monsters (Linking Brax and Dread Collector)
- 03:13, 30 October 2011 (diff | hist) m Dread Collector (Making monster zoo a link)
- 03:11, 30 October 2011 (diff | hist) Dread Collector (Can't help but note this irony)
- 03:11, 30 October 2011 (diff | hist) Dread Collector
- 03:09, 30 October 2011 (diff | hist) N Spawning (Adding a page on spawning behaviour) (top)
- 02:29, 30 October 2011 (diff | hist) Dread Collector (There's a cap to the number of collectors that spawn in each room)
- 00:40, 30 October 2011 (diff | hist) Talk:Spores (top)
- 22:56, 29 October 2011 (diff | hist) Stats (→Secondary Stats: Armor; It's calculated so that if 6 crushing and 4 slashing damage was taken with 5 armor, 5 total damage would be taken not 1.)
- 22:53, 29 October 2011 (diff | hist) Axes (Skill) (→Granted Abilities: Blasting on Viking Strike is part of a triggered spell; by being separate the damage is affected by armor differently (pretty much useless versus anything with >1))
- 22:22, 28 October 2011 (diff | hist) Stats (→Secondary Stats)
- 23:39, 27 October 2011 (diff | hist) Wand Lore (1.06 added 1 aethereal damage to the last level, makes no sense but it did. Personally it'd be better if damage was added to wands, but it is not.)
- 22:07, 26 October 2011 (diff | hist) Anvil of Krong (→Special Weapon Enchantments: amount doesn't work in knock in the xml so boot has the same knocback as anything, and vamp attack was worded incorrectly cause some copy-paste.)
- 22:01, 26 October 2011 (diff | hist) Root (Undo revision 12197 by 90.190.225.39) (top)
- 21:57, 26 October 2011 (diff | hist) Electrum Ingot (Making a link and fixing the odd grammar. Though at the moment it doesn't go anywhere and there is not a template for it, maybe it will prompt someone to make one.)
- 04:31, 22 October 2011 (diff | hist) Charm (top)
- 22:39, 21 October 2011 (diff | hist) m Bleed (One line I added was a bit redundant so removing) (top)
- 22:38, 21 October 2011 (diff | hist) Bleed (Adding some information based on tests. The amount of health loss is really really odd. It's percent-based but partially randomized, and monsters with more health lose less overall health etc)
- 21:50, 21 October 2011 (diff | hist) Heal
- 21:43, 21 October 2011 (diff | hist) m Wands
- 21:42, 21 October 2011 (diff | hist) Confuse (Described how it worked as I ran a few tests with a modded confuse spell) (top)
- 21:29, 21 October 2011 (diff | hist) Wands (Table notes are better off just being links because pages exist for all of that. Also uncurse removes heals over time as well as damage over time)
- 21:23, 21 October 2011 (diff | hist) N Root (I'm pretty sure that it's more likely they mean a snare than t'char or something else and root's)
- 21:13, 21 October 2011 (diff | hist) Burglary (→Granted Abilities: Lockup description lies about the lockpick)
- 20:57, 21 October 2011 (diff | hist) Burglary
- 20:56, 21 October 2011 (diff | hist) Viking Wizardry (→Granted Abilities)
- 20:55, 21 October 2011 (diff | hist) N Snare (Redirect to lockdown) (top)
- 20:55, 21 October 2011 (diff | hist) N Lockdown (Created page with "Lockdown is an effect caused by a few spells as well as Bolas that causes the target to be unable to move for it's duration. Category:Effects")
- 20:50, 21 October 2011 (diff | hist) m Heal (I fail at writing.)
- 20:50, 21 October 2011 (diff | hist) N Heal (I put player because as far as I know monsters cannot be healed but I'll test it in a second before definitively saying they cannot be)
- 20:49, 21 October 2011 (diff | hist) m Charm (Category)
- 20:47, 21 October 2011 (diff | hist) N Charm (Making the page)
- 20:42, 21 October 2011 (diff | hist) m Invisible
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