Starting Equipment

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The skills you select when creating a new character define your starting archetype (Warrior, Wizard or Rogue) and will also determine what equipment that character starts with. Everyone starts with 2 random drinks, 2 random food items, and some sort of torso armour based on which class archetype you have the most skills in (defaulting to Warrior first, then Wizard, in the case of a tie). Warrior archetypes will get a Armour leather cuirass.pngLeather Cuirass, Rogues will get a Armour white shirt.pngFine Linen Shirt and Wizards will get a Armour robe0.pngRobe (unless the Wizard archetype character has the Mathemagic skill, in which case they will get the Armour tweed.pngCoat of Tweed instead).

[edit] Warrior Archetype Skills

[edit] Wizard Archetype Skills

[edit] Rogue Archetype Skills

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