Staves (Skill)
From Dungeons of Dredmor Wiki
"Staves! They stave off all kinds of things."
Staves starts the player with a Hefty Stick (See: Starting Equipment).
The increased stats apply twice if two staves are wielded.
[edit] Levels
| Level | Icon | Name | Increased Stats | Granted Ability | Description |
| 1 |
| Trainee Stick Wrangler | Just don't let go of the staff and you'll be fine. Basic training with the staff lets you block incoming attacks better. | ||
| 2 |
| Spirit Conduit | Passive: Spirit Conduit | This ability channels an especially powerful attack that takes place partly in the aetherial realm. Gives a chance to hit with this special power, and the additional training enhances your damage while using staves. | |
| 3 |
| Staff Discipline | Passive: Crushed Bones | You believe in staff-control: You use both hands! | |
| 4 |
| Ki Cascade Strike | Ki Cascade Strike | Extending your reach by mysterious, secret methods developed by a cheesemonger-turned-gladiator, this maneuver strikes at an entire swath of enemies. Allows you to perform an area-attack. | |
| 5 |
| Staff Secrets | Passive: Crippling Wound, Bleeding Out | Deep questioning into the fathomless depths of the staff have lead to startling epiphanies about their use: You now have a chance of executing exceptionally grievous attacks in combat while using staves. | |
| 6 |
| Staff Sage | Common wisdom has it that the use of staves in wizardly combat has some kind of phallic symbolism. If so, it is a combat you have mastered - and with it, you have mastered yourself. Grants many combat and magical bonuses. |
[edit] Granted Abilities
| Name | Cooldown | Effect |
| Spirit Conduit | 20 % chance on hit to proc Spirit Conduit on a single monster. Causes | |
| Ki Cascade Strike | Ki Cascade Strike is an ability that deals | |
| Crushed Bones | - | 8 % chance on hit to proc Crushed Bones on a monster. Crushed Bones is a debuff that lasts 68 turns, does not stack, and applies the following conditions: |
| Crippling Wound | - | 10 % chance on hit to proc Crippling Wound on a monster. Crippling Wound is a de-buff that lasts 8 turns, can stack up to 2 times and applies the following conditions: |
| Bleeding Out | - | 6 % chance on hit to proc Bleeding Out on a monster. Bleeding Out is a de-buff that deals |
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